UltimateSkin - Procedural Skin Shader for Blender
Please consider donating some money if you can - many hours of hard work and years of experience went into this material.
NOTE: Updated the shader to Blender 4.0 and added pimples.
UltimateSkin is a customizable fully-procedural Skin Shader for Blender for both EEVEE and Cycles bringing fast hyper-realism to your character.
Can be used for your existing and new projects.
Existing projects: Plug in your skin texture image into the "Color Base" input.
New projects: I recommend using the non-destructive mask-based workflow (as can be seen in the top third of the node) for more flexibility.
UltimateSkin has following features:
· Cells
· Pores
· Blemishes
· Freckles
· Veins
· Moles
· Red-Spots
· Goosebumps
· Pimples
All of the features can be adjusted with many parameters!
Tutorial Link: https://www.youtube.com/watch?v=Ukvj5YLfvCI
You can use this material in personal as well as in commercial use cases. Attribution is appreciated but not required.
DO NOT sell this material - even if you edited it.
I'd love to see my material in your renders!
DM me your renders using UltimateSkin on Instagram @kuhantilope_art
Q&A
How do I get the material onto my model?
Open the Blender-Project you're working on and click "File -> Append" then navigate to where you downloaded the UltimateSkin's Blend-File and double click on it. Then go to "Material" and click on "UltimateSkin_by_Kuhantilope" and click on "Append". Now you can select your object and in the drop-down-menu of the material tab you will find the UltimateSkin material.
Didn't you release this material already?
Yes, I first uploaded it a few months ago but ever since I've wanted to change a few things. Now everything is neatly packed in a single node (before the individual nodes where flying around everywhere) and I've added and simplified a few things. It's just much more userfriendly now - even for me.
You'll get a .blend file containing the UltimateSkin Shader for Blender Cycles & EEVEE